Curriculum Overview and Subjects
The purpose of the Design and Technology curriculum at The Howard School is:
- to equip students with the necessary knowledge and skills to demonstrate a sound understanding of the key areas of study: timbers, metals, textiles, polymers, electronics and graphic communication.
- to develop our students’ understanding of the design model, including research and analysis, designing ideas, developing ideas, manufacturing and evaluation.
- to afford students a deep understanding of a broad range of knowledge and skills, pertaining to the domains of design and technology by KS4.
- to foster knowledge pertaining to: new and emerging technologies; industry and enterprise; the history and future of production scales, techniques and systems; the changing landscape of energy generation and storage; materials and their working properties, including: papers and boards, timbers, metals, polymers, textiles, technical textiles, modern, smart and composite materials; mechanical and electronic systems; forces and stresses on products; Design theory, including: research, strategies, design communication, prototype development, analysis, evaluation, innovation, functionality, aesthetics, systems design and iterative design; the use of primary and secondary data; the work of successful designers and brands.
- to establish independent and creative designers, armed with a broad range of high quality practical skills by KS5. This will enable our students to realise innovative and unique practical designs. Our students’ knowledge and skills are underpinned by the historical context of design and analysis of successful designers and makers. The curriculum is diverse, holding freedom of expression and thought at its core. Its purpose is to encourage students to develop their abilities to experiment, investigate, analyse and evaluate, through this curiosity, amassing a broad range of practical skills and knowledge.
|Mr||Austin||Teacher of Technology|
|Ms||Longbottom||Teacher of Technology|
|Mr||Marshall||Teacher of Technology|
Key Stage 3
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation. These are our aims at KS3.