Curriculum Overview and Subjects
Computing and ICT
The Computer Science Department strives for excellence in creating, applying, and imparting knowledge in Computer Science and ICT through inclusive educational curricula. The ability to use Computing and ICT effectively and appropriately is now seen as essential to allow learners to acquire and exploit information within every sphere of human activity. We want our students to embrace and explore advances in technology so they remain full participants in an information society and to better their future.
What we expect from our students
It can be assumed that specific forms of Computing and ICT will continue to change with time. As a result, we expect our students to understand technological changes by evaluating and engaging with Computer Science and ICT in a purposeful manner. Furthermore, we expect learners to contribute to a respectful learning environment as they share experiences, knowledge and understanding while reflecting on their own progress.
|Mr||Dhillon||Computing and ICT Teacher|
|Mr||Ireland||Head of Computing and ICT|
|Ms||Moss||Computing and ICT Teacher|
Key Stage 3
Key stage 3 classes have one lesson a week in Computer Science and ICT. Students will follow our new 2016 Computer Science and Digital Literacy curriculum, covering: Algorithms, programming & development, data & data representation, hardware & processing, communication & networks, information technology.
Key Stage 4
In Key Stage 4, each group has a dedicated teacher and will have three lessons a week. The exam specification followed is GCSE OCR Computer Science and the British Computer Society’s European Computer Driving Licence (ECDL).
GCSE Computer Science course is split into 3 components
- Computer systems (Exam) - 40% of Qualification
This component will introduce learners to the theoretical side of Commuter Science and will explore core content such as systems architecture, memory, storage, networks, system security, software and ethical, legal, cultural. It is expected that learners will become familiar with the impact of Computer Science in a global context through the study of ethical, legal, cultural and environmental concerns.
- Computational thinking, algorithms and programming - 40% of Qualification
Learners will be exposed to a text based programming language which will develop their understanding and ability to use computational thinking to design, develop and test solutions to real life problems. Furthermore, they will discover how data is represented within a computer system.
- Programming project (Non Exam), - 20% of Qualification.
It is expected that learners will apply the knowledge gained from components 1 & 2 to independently complete a programming project.
ECDL course is split into 4 units, each worth 25 % of the overall qualification. This course enables students to develop digital literacy skills, leaving them in a stronger position when they leave school. The units covered include:
- Word processing.
- Improving productivity.
Key Stage 5
At Key Stage 5 we deliver OCR’s Cambridge Technical course in ICT. This course consists of 5 units.
- Unit 1: Fundamentals of IT (Exam) - 22% of Qualification.
This unit will provide a sound understanding of IT technologies and practices that are essential for IT professionals. Information learnt in this Unit will provide a solid foundation in the fundamentals of hardware, networks, software and the ethical use of computers and how business uses IT.
- Unit 2: Global Information (Exam) - 22% of Qualification.
The purpose of this unit is to demonstrate the uses of information in the public domain, globally, in the cloud and across the Internet, by individuals and organisations. Students will discover that good management of data and information is essential, and that it can give an organisation a competitive edge.
- Unit 6: Application Design (Portfolio) - 22% of Qualification.
The world is increasingly reliant on applications that help individuals, businesses and organisations achieve specific activities or purposes. In this unit you will explore potential ideas for a new application and develop fundamental design for it. You will then develop the designs for an application and how users will interact with it.
- Unit 12: Mobile Technology (Portfolio) - 17% of Qualification
You may come to this unit as a proficient user of a mobile phone but you may be less familiar with other mobile technologies and their operating systems. The aim of this unit is to broaden your knowledge and understanding of the wider potential of mobile technologies and its consequences to people and business.
- Unit 13: Social Media and Digital Marketing (Portfolio) - 17% of Qualification.
The use of social media has increased massively over recent years and is now a world-wide phenomenon. Users of social media are able to share ideas and files, compare opinions and pass comment on the activities of their friends and contacts. This unit looks at the interactions of individuals using social media as well as business and provides the opportunity for you to gauge its impact.